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January 1, 2010
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Soldier by Phill-Art Soldier by Phill-Art
Here's another rough, conceptual sketch for my manga. Lets just say that these guys aren't storm troopers in combat.

Trying to think of new helmet designs is a bitch now a days, its like the saying 'simpsons did it' with Halo. Have a new helmet design? Nope. 'Halo did it'.
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:iconspectorknight:
SpectorKnight Featured By Owner Oct 23, 2011
I really love the coat :D
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:iconrockerninja329:
rockerninja329 Featured By Owner Jan 7, 2010  Hobbyist General Artist
Dude, I've seen your stuff and its awesome. I do concept stuff too, but it's mostly in grayscale. But anyways, I like your drawings keep up the good work! (^_^)
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:iconkorblborp:
korblborp Featured By Owner Jan 2, 2010
fuck halo.:analprobestare:
not that i dislike halo, but that is the point: halo is a collection of homages to old scifi stories (one in particular:look up Larry Niven)so, ignore everybody who says "looks like halo" and do what ya feel...and walk straight into the people who say "looks like Mass Effect"!
:P
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:iconpurplejub:
purplejub Featured By Owner Jan 21, 2010
I know about Aliens. But the Flood, the Covenant, Halo. Nothing beats Halo's storyline. And it was very influential on many games that were made after it sci-fi and not. Also a lot of people say halo 3s helmets have copied others, look at all the deleted material of the original one.
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:iconkorblborp:
korblborp Featured By Owner Jan 23, 2010
READ BOOKS. movies are not the only source of influence on anyone, even game designers and concept artists. inspiration comes from all around. but it is clear to me that some influence comes directly from several obvious sources, such as: "Ringworld" by Larry Niven, because of the titular object (he thought a Dyson sphere was far too big, and the folks at bungie scaled down even further), which exists to protect life from a disaster; "Ender's Game" by Orson Scott Card, read the backstory for the Spartans and this will immediately become apparent; "Starship Troopers" by Robert A. Heinlein, although this is maybe less direct as powered armor is fairly pervasive in sci-fi, and existed in stories before SsT, but it seems to have been the thing that popularized them; and i know there are more, as I have a fairly extensive library of sci-fi, or at least it seems so to me, but I am not able to dredge up facts about every book i have ever read.
NOTE that the comment was a sort-of-joke to my friend, poking at people who poke at artists for "copying" the look of Halo, and the same for Mass Effect(when such was not intended), as both have happened to me and I have seen the same thing elsewhere (even here on deviant art). Sometimes it's kind of annoying, sometimes it is flattering. If phrased poorly, it can come off as ignorant or just as "halo fanboy" stupidity-i am not one, but I've seen some conversations on forums while searching for reference pictures that suggest that even though they consider themselves super fans, they often don't pay attention to the material-because they only focus on Halo, and not he things which inspired it.
NOTE also that I don't dislike Halo as a whole. While I still have not finished it (my computer was down for a while, and I also like to take breaks from things), the first game is compelling, both story-wise and in game play. Halo 2-which I HAVE completed (I've also put more time into the first than the second) was also fun, if slightly less compelling. Not because of the switching between the Arbiter and S-117-which I hear some strongly disliked, but I liked the idea of seeing the conflict from different perspectives, even if it was just fighting and not much culturally-but because I find the Flood less than fun to fight. The jury's out on 3 and ODST (wish the had called it Helljumper) as I have not payed much of the first, or any of the second. And Reach looks like it could be a fun new addition to the franchise.
Now, on design and story, if you think that Halo is original in either, you are being rather silly. It is not, but they say there is no longer any such thing as an original story/idea, it's how you tell the story/use the idea that counts. Look at Avatar, which some fanboys have apparently ripped on for copying Halo-which I don't really see, but it's kind of funny considering it's from the guy who did a movie that was a major influence to the folks at Bungie, at least visually/stylistically-which uses one of the oldest plots in existence, but is a fun and exciting movie to watch (even if 3D doesn't work on you; i had to watch it with one eye at a time). And as to it's design influence, I prefer the Mark V Mjolnir armor (Halo 1) to the current Mark VI (Halo 3), because i don't really think muscles made of armor make much sense, at least if they are static plates, and don't protect machinery that is in that area (mjolnir armor doesn't work on the same principle as regular "powered" armor, as i recall) or move. Frankly, it looks like they took the Doom marine (first two, not 3, which isn't really 3 cuz it's a remake, not a sequel, but game numbering often doesn't make sense to me, and it's besides the point) and beefed up his armor. How's that for design originality?
Also, I find it interesting that the regular marine armor in the first Halo looks more like the current ODST armor (in layout and coverage, anyway) except for the chest plates. And that the ODST armor looks like those pre-launch pictures of (maybe) Spartans with the purple, grey and green color scheme and what looks like a grenade pod (like the tube clusters on tanks, which makes more sense in the future than having to toss them by hand) over one shoulder, before we started seeing the green armor they finally decided on (self promotion: i have posted pics based on these in my gallery). Which was the first thing I thought of when I saw the trailer for ODST. Particularly in that, because the upper arm/shoulder armor is more rounded (in-game, it is angular and more resembles part of the mjolnir armor from the first one), and there are purple and green lighting effects on it.

Anyway, sorry to anyone/everyone who reads this for the essay!:)
Also, apologies to anyone who may find this insulting (i don't intend to be) it is a statement of my opinion.
And some facts, like the fact that Halo draws heavily from other science fiction for ideas, and that this is not necessarily a bad thing.
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:iconpurplejub:
purplejub Featured By Owner Jan 23, 2010
I will read that (ver long) comment later. But I thought I'd just tell you I have read novels everynight in bed since I was eight.
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:iconkorblborp:
korblborp Featured By Owner Jan 24, 2010
yay :D
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:iconkorblborp:
korblborp Featured By Owner Jan 27, 2010
seriously, i do not mean to come off as a condescending ass... i shouldn't have started off my doomwall that way. i DO like halo, and i recognize that it was influential on games (especially when you are given a limit on your weapons-FPSs used to always have like eight-when you are finally given a reasonable explanation for extreme durability and carrying capacity!)but it's plot is so cliched, really.
anyway, on another note, what do you read? i got started on Xanth books, star wars and star trek novels, and a couple of Heinlein's juvenile novels-'have spacesuit, will travel' and 'space cadet'.
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:iconphill-art:
Phill-Art Featured By Owner Mar 2, 2010
Woah... I didn't even know this conversation existed... Guess Deviantart decided not to tell me.

Heh, I'm getting the feeling he isn't into books as much as you are, its like a month later and he still hasn't commented back.

But yes, people should realize where this stuff comes from. Sadly much better written stories are more often looked over, while okay stories, with games behind them get all the attention.
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:iconkorblborp:
korblborp Featured By Owner Mar 2, 2010
it's not like i think it's poorly written. if it had a bad story, i probably wouldn't like it. of course, most of the older FPSs that i used to play (doom, etc.) had very little story. and at the time they didn't need one. i probably shouldn't have written an essay, but it just frustrates me when people think halo is the pinnacle, and all else lies before it, and don't seem to be aware of the things that came before. see [link] for another (shorter) commentary on the subject. and when you think about it, there's a lot of ways in which halo kind of fails, like having soldiers 500 years in the future armed about as well as modern soldiers. including the ones who are supposed to be better than the rest.


i'm sure you've at least found time to read the starcraft books, but have YOU read any of the stories in question?
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