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Protoss Hero and Void Walker by Phill-Art Protoss Hero and Void Walker by Phill-Art
Here's a couple Protoss concepts. The left one is a hero idea of a Protoss in power armor like the Dragoon or Immortal. The right is an idea for a mystical Protoss tribe that resides in the Void, with a more Aztec look.
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:iconsaulinvictus:
SaulInvictus Featured By Owner Feb 5, 2015  Hobbyist Digital Artist
The only way you could improve this picture is by adding some additional pylons. ;-)
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:iconphinnyphineas:
Phinnyphineas Featured By Owner Aug 18, 2014  Hobbyist Writer
so awesome !
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:iconshadowwingedhunter:
ShadowWingedHunter Featured By Owner May 27, 2014
I have always been irked by the most advanced race in the sector using energy blades instead of a mix of melee and ranged attacks. They leave themselves completely open to attack from the sky and the only ranged infantry are cyborg scouts, not main infantry. This seems ass backwards when the Terrans have main infantry that can counter all unit types with the exception of powerful armored targets. Personally, I think protoss need to function like the hydras, firing at range until enemies are in melee range before they engage in a melee fight.
On that note, if that Hero has an effective counter to air units, either in power or weapon form, I support it.
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:iconleviathantamer:
Leviathantamer Featured By Owner May 30, 2014
Well in order to understand a civilizations battle tactics, you must first look at their technological growth and culture.

Think of the Protoss as a civilization as Samurai. Honor-bound warriors. Most likely they didn't have a need for guns as the ability to form a shield with their mind would nullify that. So naturally when an opponent has a shield like that your best option would be to go in there and finish it rather than engage in a practically never ending firefight (just hide in cover until your shields recover).

Not to mention with the speed that the Xel'naga uplifted them they probably didn't even take the time to invest in firearms and instead focused on mounting weapons onto vehicles as those kinds of weapons would prove their worth in taking down shields before the enemy can recover them.
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:iconshadowwingedhunter:
ShadowWingedHunter Featured By Owner Jun 12, 2014
And the Samurai died out because of fire arms. There is no room for specialized one on one combat when faced by enemies with guns. There is a time and place for honor-bound combat. It is not the future.
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:iconleviathantamer:
Leviathantamer Featured By Owner Jun 12, 2014
It is when you have shields that can deflect most firearms. If the Samurai had the shields that these guys did, firearms wouldn't have been a problem. The main difference between them and us is that they found a way past firearms as none of them proved strong enough to take down shields unless they were so big that it took a vehicle to hold them.

Also that last sentence... Jedi. Tell me I'm wrong there and I'll consider it.
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:iconshadowwingedhunter:
ShadowWingedHunter Featured By Owner Jun 12, 2014
Jedi are as bad if not worse than Protoss. The rely heavily on a sixth sense and fight using Asian martial arts styles. But they, at least, are smart enough to use their abilities to hurl objects at opponents, and like the Samurai, they were killed off.
And I realize that High Templars used a form of ranged attacks, but they are few and far between. That still leaves the much more numerous zealots charging into battle to die 'with honor'.
Based on the fact that they are now fighting Terrans, humans in power armor with gauss rifles and grenade launchers that can take them down at range, would it not be prudent to devise a way to fight back in a similar fashion? And why not hurl Psi blasts instead of using Psi blades? Tactically, the Protoss are at a disadvantage. I believe that the fact that they rose to fight the zerg, a vicious race of melee combatants, contributes most to their own use of blades. Even with that in mind, I still feel it would be tactically more sensible to take them down at range and only engage in melee when engaged at close range.  Thus, would it not make sense that they would be armed accordingly? Both a blade and ranged form of attack?
Were they only fighting amongst themselves, it would be fine to use traditional methods of combat. But they aren't. They are fighting two different races that engage in very different tactics from their own. In war, one must adapt to survive. The battle field is a constantly evolving thing.
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:iconleviathantamer:
Leviathantamer Featured By Owner Jun 16, 2014
It is one that is constantly evolving. besides seeing as of how the Terrans and Protoss were near evenly matched until they remembered that the Zerg were still there. Even now the Tera'zim (I think I got their name right) are still a major threat to any Terrans that try to get onto any of their planets. I mean look at the Archon. it's shields are so powerful that a Laser Mining Drill was your best defense against them in one mission. But that was the Archon whose health is pretty much its shield. (A marine could down one with two bursts, a Zealot takes 4.... I think, I haven't measured these things but it's pretty easy to get the gist of when you've beaten the game.)

The reason why they haven't changed is because to them, there is no need to. One Zealot can close the distance between it and a Marine before its shields break (I think, I haven't really measured it exactly). Even quicker if they have the leg augments. Although I don't doubt your reasoning, guns would be better against the Zerg and Marines.

Also about the Psi Blast thing. Not all Protoss can do things like that and even then it wasn't the strongest thing. Now having a telekinetic unit that would launch rocks and debris would be much better. However they would still need to be strong Psionic in order to pull that off. Besides even Psi Blades are hard to conjure for a a Psionic, they need a gauntlet in order to make the weapon last a battle. But it's probably the easiest thing to conjure up. Just bend a lot of energy towards a point, a Psi Blast would be so much harder. You've got to collect the energy by completely changing its course rather than alter it. They you've got to launch it and keep the energy locked there which should be easier than making it. All in all a bit too much work.

Now before you say that Kerrigan's Psi Blasts were strong. She's an exception, she got so strong with Psionics that they had to make a new classification for her. She could pull down a 2 kilometer long Battlecruiser for crying out loud.

Also they do have guns. Or did you forget about the Stalkers, the Immortals, or even the outdated Dragoons? Like I 'kinda' said before. They don't have a lot of guns, but the ones they do have are big. When you fight against an enemy like the Zerg. Small guns don't do much, I mean nearly any gun from the Mass Effect universe would be useless against them (even when disregarding the natural carapace). Fighting against the Zerg pretty much means that if it doesn't make a big hole, it's not gonna be effective.

Now the Jedi were a different matter entirely. They got cornered by an army built to arm a Galaxy. Besides the Jedi were definitely effective. In a battle when the enemy fire is not concentrated, they can easily deflect any projectile that flies towards them. When in close range they can easily outmaneuver any gun and with a blade like the Lightsaber you can get away with it. Their weakness however, is the fact that when gunfire is concentrated on them, they can't deflect everything.

In all reality the effectiveness of a melee weapon hinged on whether or not they can close the distance. The Samurai were unable to close they distance as they had no defense against the firearms. The difference between then and now is that these guys are able to close the distance, even with the Terrans being armed with gauss rifles and grenade launchers.

Now think about this. The Marines are using Rifles that fire 8mm Armor Piercing Rounds, better known as spikes. That can pierce 2 inches of steel plating. These things fire off about 30 rounds per second and the Marine's bursts last about a second. Their shielding takes several of these bursts to break. That means that these shields were strong enough to withstand rounds that would take down so many vehicles today. In today's terms that shielding would be overpowered as hell seeing as the standard issue guns now (for the USA Army) fires 5.56mm rounds and those are only meant to pierce body armor.
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:iconmidway2009:
Midway2009 Featured By Owner May 24, 2014  Hobbyist Traditional Artist
Those guys are awesome and badass! :shakefist::squee::worship:
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:iconhipolub:
hipolub Featured By Owner Apr 18, 2014
EN TARO ADUN! Awsome :D
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:icone-samurai:
E-Samurai Featured By Owner Feb 9, 2014
Cool!
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:iconpwnsage:
pwnsage Featured By Owner Jan 29, 2014
That hero looks like he can take down an Ultralisk on his own!
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:iconrahi892:
rahi892 Featured By Owner Oct 31, 2013
I could actually see these in the lore. Like the protoss looked at the armor the marines wore and though. "Hmm a large suit of armor holding and strengthening a relatively frail body... more maneuverable than a Dragoon or Immortal..."
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:iconphill-art:
Phill-Art Featured By Owner Nov 1, 2013
Thanks, glad you think so : )
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:iconmccreeperify:
Mccreeperify Featured By Owner Oct 19, 2013  Hobbyist
daaaaaaaaaamn son these guys look cool


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:iconblackknight708:
BlackKnight708 Featured By Owner Aug 22, 2013
I'd make the Hero the other Zealot split in LotV, and have more life, no charge, huge damage and a slower attack. The Void Walker would be the other DT split, and have 3 abilities:
- (cooldown 5) Step into Shadow- Blink, but deals damage to all units near where he blinks to.
-  Void's Judgement- Instakills any one unit. Period. The drawback: You have to sacrifice your Void Walker.
- (toggled) Void Traversal - Channels for 1 second when you toggle it. When on, he ignores cliffs, structures, and units when he's moving, but he can't interact with them. If enemy units are near, they are stunned as if he Stepped into Shadow.
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:iconl3xd00m:
L3XD00M Featured By Owner Jul 2, 2013  Student General Artist
Amazing work!
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:iconrenn4:
Renn4 Featured By Owner May 23, 2013  Student Traditional Artist
aaaahhhh!!!!!!! :love:
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:iconxmaley69:
xmaley69 Featured By Owner May 8, 2013
Hey Phill,

I know this is not the place nor the post for this kind of "request", but i went trew your gallery and i appreciate the way you generate creativity for sc2.
When i was looking to this painting and thinking about the next sc2 add-on, legacy of the void, an idea flashed me:
A new model of environnement, could be a jungle (night) or a submarine level with bio-luminescence pattern emanating from the nature or even animals.
I thought that as an artist, that might interest you.
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:iconrockofdarkimage:
RockofDarkImage Featured By Owner Apr 13, 2013
dude you have such awesome concepts blizzard needs to hire you
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:iconphill-art:
Phill-Art Featured By Owner Apr 13, 2013
I wish : )
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:iconroluevasvasreisa:
RoluevasVasReisa Featured By Owner Mar 21, 2013
Soooooooooooooooo badass!!!! Holy god is this amazing!! Question though. Is the Protoss hero in armor or dead? Protoss have that kind of Eldar spirit thing where they place their dead nito robotic bodies and my question is he a spirit inside a robotic body or is this just a suit he climbed into?
I never was too hugely fond of the spirit robot body thing but Warhammer and Starcraft are always saying they came up witht he idea and the other stole
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:iconphill-art:
Phill-Art Featured By Owner Mar 21, 2013
Just like a Dragoon or Immortal, it's an injured Protoss body inside armor. : )
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:iconroluevasvasreisa:
RoluevasVasReisa Featured By Owner Mar 21, 2013
Ooooo nice nice very nice =D heh i Love it =D kinda like a superbadass zealot variant but awesome heh =P
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:iconphill-art:
Phill-Art Featured By Owner Mar 22, 2013
: D
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:iconenmar123:
Enmar123 Featured By Owner Mar 8, 2013
supercoolawesomesawce
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:icondoga-87:
Doga-87 Featured By Owner Feb 7, 2013
All I got is wow. Should be more, but its early.
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:iconjailgurdnegative:
jailgurdnegative Featured By Owner Jan 8, 2013  Hobbyist
These should be in the games. Or at least they should be real characters. :D
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:iconphill-art:
Phill-Art Featured By Owner Jan 8, 2013
Thanks! Glad you think so : )
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:iconjailgurdnegative:
jailgurdnegative Featured By Owner Jan 11, 2013  Hobbyist
You're welcome!!!
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:iconchaosdragon45:
ChaosDragon45 Featured By Owner Nov 4, 2012
This is the first I've seen of you because one of my friends suggest i look... AND HOLY FAWK YOUR AWESOME!!
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:iconphill-art:
Phill-Art Featured By Owner Nov 4, 2012
Hey thanks man. : )
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:icontruxtherealone:
TruxTheRealOne Featured By Owner Oct 17, 2012  Hobbyist Digital Artist
Looks badass :)
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:iconspacemunk:
SpaceMunk Featured By Owner Oct 16, 2012
Also like this one a lot!
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:iconarvaarad-atia:
Arvaarad-Atia Featured By Owner Oct 13, 2012  Hobbyist General Artist
Your concepts are amazing and I want that Void Walkers outfit, it looks stunning.
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:iconphill-art:
Phill-Art Featured By Owner Oct 13, 2012
Thank you : D
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:iconjayroseberry:
JayRoseberry Featured By Owner Oct 12, 2012  Student General Artist
i dig it! definable recognized what these concepts could be from or in if that makes sense.. love starcraft... wish i would draw more instead of play it sometimes tho :(.....
anyways good job on them im thoroughly in love with this :)
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:iconphill-art:
Phill-Art Featured By Owner Oct 12, 2012
Thank you sir : )
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:iconarrogance127:
Arrogance127 Featured By Owner Oct 6, 2012
You really should have been on Blizzard's team when they made concept units for HOTS, some of these are beautiful, and would make excellent additions to the lore and gameplay of SC2.
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:iconphill-art:
Phill-Art Featured By Owner Oct 6, 2012
Thank you!! Means a lot for you to say that : )
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:iconrabban12:
Rabban12 Featured By Owner Oct 5, 2012   Photographer
Dude these are fucking cool, looking through more of you gallery.
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:iconphill-art:
Phill-Art Featured By Owner Oct 5, 2012
Hey thanks!! : )
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:icondaunteh:
Daunteh Featured By Owner Oct 5, 2012
I took the liberty of sharing this piece on the StarCraft Reddit, it is currently the on the top of the front page with 600 upvotes. Clearly people love your concepts=)

[link]
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:iconphill-art:
Phill-Art Featured By Owner Oct 5, 2012
Wow, thank you!! This is really encouraging cause this is just the first of six concept pieces I'll be posting.
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:iconczcuckoowife:
CZCuckooWife Featured By Owner Oct 5, 2012  Hobbyist Traditional Artist
That is AMAZING!
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:iconczcuckoowife:
CZCuckooWife Featured By Owner Oct 5, 2012  Hobbyist Traditional Artist
That is amazing!
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:iconragevortex:
RageVortex Featured By Owner Oct 4, 2012
Vey nice concepts both. I feel the last one although cool looking is a bit unbalanced armor-wise... non-the-less it looks awesome :)
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:iconphill-art:
Phill-Art Featured By Owner Oct 4, 2012
Maybe the smoke created from their bodies covers the body armor, who knows, I just like the look. : )
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:iconfiredylan:
FireDylan Featured By Owner Oct 3, 2012  Student Digital Artist
Hey, didnt you already come up with those concepts for the dark templar special units?
I think that the protoss need to be equipped with more than melee weapons and especially in the case of Heros.
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:iconphill-art:
Phill-Art Featured By Owner Oct 3, 2012
Actually these concepts aren't like any I've done before. My other concept of the Advanced DT has a kusari gama for a melee weapon and the advanced Zealot has four psyblades. Only reason why I stick with just melee weapons for heroes is Protoss foot soldiers are known for that, and honestly I think melee weapons are more interesting.
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September 30, 2012
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